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Zora Delene
Opus Superum
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Zora walks into the coffee shop in the town, it's been a long day for her, and she's cold for some reason, she doesn't feel well and doesn't want to deal with anyone really, but she manages to smile at the barrister at the counter, order a cup of hot sweet tea with honey in it, and walk to a table and sit down. Her blue overcoat is accentuated by black jeans, a black long sleeve shirt, and black leather combat boots (not an "emo" kind, more like US military combat boots, just with a leather outside). She blows on the tea lightly, putting her lips to it to see if it's still scalding, which it is, so Zora sets the cup down, and pulls off her gloves. She puts her palms on her forehead, leaning her elbows on the table; cradling her head now.

  "I've killed once, I've killed twice, I've killed thrice, but now it seems all too nice, especially to kill you"

Character's Powers

 Powers:

  1. Children of Boreas have the ability to create gusts of icy wind which slow the movements of all effected by them as well as carrying small, sharp blades of ice which can tear into an unarmored opponent.
  2. Children of Boreas have the ability to call upon a focused ice storm which freezes a small area into solid ice, trapping anyone in the area within it; this effect does not last long.
  3. Children of Boreas have the ability to create a dome shaped torrent of wind, roughly two or three times the size of the user, which can be used to block attacks for a very short time.
  4. Children of Boreas have the ability to create a small tornado, about the size of the user, which can be used to block projectile attacks for a short time.
  5. Children of Boreas are stronger in the cold.
  6. Children of Boreas have the ability to hover or fly, however, the longer they fly the more it drains them.
  7. Children of Boreas have the ability to turn pure water into ice at will using a cold breeze.
  8. Children of Boreas have the ability to call upon a massive snow flurry which obstructs view and lower the body temperature of all that are susceptible.
  9. Children of Boreas are able to withstand cold temperatures.
  10. Children of Boreas are often ambidextrous, a trait they share with Notus' children.
  1. Children of Boreas can create a hail storm, with up to baseball size hail, for a short time
  2. Children of Boreas can create armor and weaponry out of pure ice which is quite sharp; however, it is also fragile and must be mended or replaced often, which uses up large amounts of energy.
  3. Children of Boreas can create an ice/snow golem, no larger than 2 to 3 times the size of the user, to fight for them for a short time, while doing so they themselves are incapacitated and afterwards must rest between making another one.

Owned by: Slay ~ Avin
Posted on: {{{2}}}


Analeese Nicole Sterling ~ Head Counsellor of Nemesis' Cabin
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"To take revenge halfheartedly is to court disaster; either condemn or crown your hatred." - Pierre Corneille
Analeese walks into the coffee shop in the nearest town. A black leather bag is slung over her shoulder. She looks like the least likely person to enter a coffee shop. Black leather jeans, a faded union jack T-shirt and a studded leather jacket all completed the ensemble. "A shot of double espresso." She says to the barista and pays, before taking her drink and sitting by the window. She nurses her drink like a bottle of whiskey. She had drunk plenty, judging by the dark circles under her eyes. The daughter of Nemesis sighs and takes a book out of her bag. It's old, battered and most definitely loved.
Character's Bio


-Rider's Revenge ~ Daughter of Nemesis
 Age: 17  Height: 5'8  Weight: 140 lbs.
 Sexuality: Heterosexual  Relationship Status: Single
 Birth Place: Salt Lake City, Utah  Main Weapon: Ηχούς (Whip), Swords, Crossbow

 – "If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge?" - Shakespeare

Character's Powers

 ====Offensive====

  1. Children of Nemesis have the ability to send a small wave of energy which will cause anyone affected to lose their balance and fall; after the effects have worn off, a person is immune to further effects of this for a moderate time.
  2. Children of Nemesis, after receiving a wound, are able to empower their next successful attack, causing it to do more damage than it normally would.

Defensive[]

  1. Children of Nemesis can create a field of energy around them that causes all people nearby to lose their balance fall to the ground and continue to fall if they try to get up; the user is drained the longer the field is sustained.

Passive[]

  1. Children of Nemesis are innately balanced and are great at climbing.
  2. Children of Nemesis have innate reflexes which allows them to fight and dodge quickly.

Supplementary[]

  1. Children of Nemesis are able to empower a wounded ally with the fervor to achieve vengeance upon the one who wounded them; this effect greatly increases the strength and speed of the ally when they fight the one who wounded them until vengeance is achieved.
  2. Children of Nemesis have the ability to cause someone near them to regard others with no personal favor or disdain and consider everything based purely upon facts.

3 Months After Character is Made[]

  1. For every attack against them, Children of Nemesis have the ability to create a counter-attack that is equal in force to the attack made against them. The user is temporarily vulnerable and weakened after each use, so they must be used sparingly

6 Months After Character is Made[]

  1. Children of Nemesis have the ability to link themselves and another person into a state of pure balance, forcing the other person to mirror the child of Nemesis’ movements without the ability to move of their own accord and while this link is sustained, any wound that either of the two suffers, the other suffers it as well; once the link is broken, on top of retaining any wounds sustained while linked, the child of Nemesis is greatly drained and unable to fight for a moderate time.

9 Months After Character is Made[]

  1. Children of Nemesis can create a field around them, and anyone within that field has their demigod powers neutralised for a short time, anywhere from a few seconds to a few minutes, this puts anyone fighting around the child of Nemesis on even turf as they all can only use their melee/hand to hand combat skills to fight with. While the child is perpetuating this field, they are not able to attack themselves and are vulnerable.

Traits[]

  1. Children of Nemesis tend to be well balanced people
  2. They can tell when someone's life is out of balance with either too much good or too much bad

Owned by: Fate ~ Posted on: *the time, which is the quote, in this case*


RP[]

Zora: Zora had immediately looked up the second the coffee shop doorbell had rung, "ngg, damn bell," She says quietly, she reaches into her overcoat pocket as she looks back down at her cup of tea, and pulls out a ring made of platinum, with a track that had a gold band set in it. "When will you come back for me?" She reminisces quietly, turning the ring over in her fingers, finally being able to bring back memories that she had locked away in hopes of never returning too. Zora looks up again, now realizing that she's let herself off her guard somewhat, she hears the girl ask for a shot of espresso, and when the girl sits down, takes in a quick look, bags under the eyes, and lots of leather. Zora clears her throat, then asks, "So, how hard did you party last night?" yet even that came out with a bitter, crisp edge like she was used to speaking to others in.

Analeese: She continues to read the book for a moment, lost in Machiavelli. A voice, sharp as nails on a chalkboard interrupts her train of thought. Her hazel eyes glance towards Zora, her expression seemingly apathetic. "Evidently not enough." She replies dryly, and takes another sip of her coffee. Analeese could definitely take her liquor. She looks the girl in front of her, up and down. She raises an eyebrow for the slightest second and looks away to the window. "I assume you're one of the locals..." She says, as she watches the world go by.

Zora: Zora looks around her, there aren't any real locals in the coffee shop, except for an old man in the very back who can't seem to explain to the barrister what kind of coffee he wants, "Hah," she scoffs lightly as she turns her gaze back to her tea, "If I lived her, I'd have to commit suicide before I'd made a down payment on a months rent," She picks up her tea and sips a bit of it, setting the cup back down lightly, and pocketing the ring she says, "Besides, there's not enough... Action, perse?" she adds the last bit, somehow sounding disappointed with her cold tone.

Analeese: Analeese judges that the person before her has probably convinced others to commit suicide, if only by the monotony of her voice. She shrugs it off and looks back to her coffee cup. It's easy enough to put two and two together. Most of the locals in the area drunk elsewhere. "I know the feeling." She replies with a shrug of her slender shoulders. "It's not quite the same when you've spent life on the road. People do fuck all around here."

Zora: The old man in the back has come to hysterics and is crying, "Nnnng," She breathes deeply, gives an angry smile like one does when they want to kill someone but restrain themselves, however still expressing that they want to kill said someone, "f*cking old people——" Zora cuts herself off, and and finishes with something much different than her apparent irritation with the old man in the back, "A mercenary's life doesn't really allow for much solidification in any real area either, certainly not the decaying of one's mind in a town like this,"...

Analeese: Analeese raises an eyebrow and mumbles something under her breath. She glances towards the old man and back to Zora. "I can tell." She says calmly. "Most mercenaries wouldn't reveal their job. It means you're either stupid or good enough at your job to not give a f*ck." She shrugs her shoulderblades and looks down towards her book. "Machiavelli. He travels with me, wherever I go."

Zora: "I've seen to many targets already have some sort of idea what I am—" The old man stops crying in the back, "—thank f*cking you—" she then continues, "—I've learned not to give a damn whether they know or not, either way they end up dead and I get payed," Zora says, almost trying to seem polite with her still frosty tone. She picks up her tea and takes a swig of it, Sh¡t, that was a bad idea, it's still really f*cking hot, she thinks as she sets the cup down, "A book?"

Analeese: She shrugs her shoulders. "Yes. It's a book." The daughter of Nemesis says dryly, her pale eyes checking Zora out. The girl definitely had some muscles, although she definitely wasn't in the best condition at the moment. "You freelance then?" She replies. "Several parties are interested in this small town." She says, pulling up her sleeve to reveal her camp bracelet.

Zora: Zora laughs with slight scoff, "My friends would have killed you the second you walked in here, camper" the last word, 'camper', she adds almost like an insult. She then pauses, but says somewhat in hindsight, "I guess I'm just... growing soft," the old man suddenly starts crying in the back of the store again, as he didn't get the right 'drink', "SHUT, THE F*CK UP! OH MY GOD! JUST F*CKING STOP, WITH THE F*CKING COFFEE!!!!" Zora screams into the back of the store, slamming her face down onto the table, "nnnnnng f*cking idiots,"

Analeese: She smirks. She leans backwards in the chair. "I'd be surprised if someone like you had any friends." She shrugs her shoulders. "If the Broken Covenant was so powerful, then why haven't they decided on a single plan of action? Sure the gods are a bunch of capricious assholes, but humanity certainly isn't any better." She says, turning to the old man. "I'd rather place my bets on the devil I know."

Zora: "I'm not always like this; it's this damned head-ache," She lifts her head off the table, "I had a boyfriend once, but... he left me for your camp; Single plan? There's not enough of us left to do any real damage, they've all died out, or moved on to trying to live a lie," the barista walks up to Zora and asks her to leave, albeit while shaking frightfully, "Go get me another f*cking cup of tea," she tells the barista who quickly flees to make the tea.

Analeese: "We should go. The tea isn't doing you any good." She says, looking up to the barista. "I know you don't give a f*ck right now, but it's not worth the attention right now. Especially for a cup of tea." Her eyes flash slightly. This isn't a request. "The name's Analeese by the way. Daughter of Nemesis, and ex-counsellor."


Zora: Zora stands up, picking up the cup of tea with her, walks over to the bar counter, and pours the cup of tea out onto the counter, then turns and walks out the door, pausing slightly as if to wait for Analeese, then she turns and looks into the coffee shop, motioning somewhat with her eyes for Analeese to follow her out.

Analeese: She grabs her jacket and grudgingly pays the barista for the cup of tea. She was doing the Covenant's dirty work, when they couldn't even control their own members. She swung her leather bag over her shoulder and checked that she still had her sword, just in case. It was sheathed for now, hidden by an enchantment. She didn't quite trust Zora, who would have no problems with killing her. Yet she felt like she wasn't currently at any risk. Curiosity killed the cat, but it wouldn't kill her.

Zora: Zora pulls five bucks out of her wallet, holds it out to Analeese, "Here, keep the extra; I don't need it or want it,"

Analeese: "Keep it." She shrugs her shoulders once again. The temperature outside is fairly cold with a little drizzle outside. "You never told me your name." She points out, as they continue walking. "I'm no snitch, for all I know you could be one of the kids without a bloody cabin. Besides I have better shit to do with my time."

Zora: "nnn," She mumbles slightly as she folds the five and places it back into her back pocket, "That was unlike me, in the coffee shop..." She says softly, then pausing for a moment, a few thoughts running through her head, Am I really talking to this camper, what happened to killing everything that Zaken loved? Meh, what the f*ck ever, "Zora, Delene, Deee-lehhhn-uhhh," She pronounces slowly, her hip was somewhat sore from carrying her piece, which was and wasn't a nice feeling, she felt safer with it out in the world, especially since she didn't live in the BC dorms anymore. "My father had a cabin, but they wouldn't have taken me as far as I'm concerned," Her voice resuming it's frosty edge.

Analeese: "Shit happens." Analeese slips the bag over her slender shoulder and continues to walk. She listens quiety, her stormy eyes lost in thought. "We could probably beat the shit out of each other but it wouldn't achieve anything. If you're ever near the camp sometime, I can pass a message if you want. I don't really give a f*ck, unless it's a plot to destroy camp. There's nothing better to do there. Most of the kids are too stupid to walk and chew gum at the same time, much less spar or provide intellectual conversation."

Zora: "That," She stumbles over how to articulate what she wants to say, "would be pleasant if you could deliver a message at some point or another, there's someone there that I think would be startled to hear from me after so long," She smiles, almost grins manically. "You could try, but it would only really require me pulling my gun on you; there are, negotiable advantages to no longer living in the dorms with Opus Superum members, they snitch, and lie, and steal, so I just started killing them in secret," Zora cackles lightly, her head feeling a bit better with the cool mist pressing against her.

Analeese: She shrugs her shoulders. Zora may be a sociopathic maniac, but at least she's fairly open about it. "I don't believe in shooting the messenger. Far too messy." She smirks. "What would you expect? From what I understand, Opus are the fascist faction. Still, it can't hurt to pick a few things up I guess." She walks and tries to understand her motivations. "I don't have a problem with killing, but I'd only do it when necessary. A high body count is risky."

Zora: "High body counts of Campers are like deadly sins set in stone with a chisel," Zora continues to walk, at this point she's headed towards her apartment which is about a mile from here, "I hate to sound overly eager," Her cold tone still continuing, "Will you walk with me to my apartment? It's not far from here; I don't feel safe allowing this town to hear my, sins," she says, somewhat disregarding Analeese's seeming "shoot the messenger" joke.

Analeese: Raising an eyebrow, she shrugs off Zora's comments about killing campers. "I should probably go...camp will notice if I'm gone too long," She glanced towards the road which lead to camp. "I've got to train some new kids." She grumbles. "If you ever need me, feel free to send an Iris Message. I know it's through a goddess, but phones are unreliablle." She says and walks off.

Zora: "Meh," she says after Analeese walks off, continuing the walk too her apartment, she stuffs her hands into her coat pockets and continues to walk, "Damnable cold," she mutters.

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