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Role-Play Location Index

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Rough Cabin Locations
  • The Forest marks the north side of camp.
  • The Lake marks the south side of camp.
  • The Ocean marks the east side of camp.
  • The Big House marks the west side of camp.

The Big Three gods, Zeus, Poseidon, and Hades, have their cabins next to The Big House.

The four wind gods, Boreas, Notus, Aeolus, and Zephyrus, have (respectively) the northernmost, southernmost, easternmost, and westernmost cabins in camp.

  • Aeolus' cabin is nearest to the Ocean, but you cannot see the Ocean from the cabin.
  • Boreas' cabin is the nearest to the Forest.
  • Notus' cabin is the nearest to the Lake.
  • Zephyrus' cabin is near the Big House


Cluster 1

These four cabins are to the northwest of the Lake, southeast of the Big House, and are nearly in-between the two:


Cluster 2

These four cabins are to the northeast of the Big House, southwest of the Forest, and are nearly in-between the two:


Cluster 3

These four cabins are to the northeast of the Lake, southwest of the Ocean, and are nearly in-between the two:


Cluster 4

These four cabins are northeast of Cluster 2, southwest of the Forest, and are nearly in-between the two:


Cluster 5

These four cabins are northeast of the Big House, southwest of Cluster 2, and are nearly in-between the two:


Cluster 6

These four cabins are to the northwest of the Lake, southeast of Cluster 1, and are nearly in-between the two:


Cluster 7

These four cabins are to the northwest of the Ocean, southeast of Cluster 8, and are nearly in-between the two:


Cluster 8

These four cabins are to the northwest of the Ocean, southeast of the Forest, and are nearly in-between the two:


Cluster 9

These five cabins are to the northwest of Cluster 8, southeast of the Forest, and are nearly in-between the two:


Cluster 10

These four cabins are to the northwest of Cluster 1, southeast of the Big House, and are nearly in-between the two:


Camp Locations

No monsters or Broken Covenant members can attack a character while they are inside of a camp location. Exceptions to this rule are specified by by place. The links to these places have an exclamation mark on them.


Various Locations Around Camp

Climbing Wall
Infirmary
Underworld
Arts and Crafts Building
Archery Range
Campfire
Stables
Camp Half Blood Training Arena
The Oracles' Cave
The Mortuary
Camp Half-Blood Entrance
Dining Pavilion
Lake
Strawberry Fields
Hephaestus' Cabin > Armory > Stålstyrke Weaponry
Apollo's Cabin > The Recording Studio > Dj Booth


The Deep Forest locations are outside of the protective barrier of camp. This means that monsters and Broken Covenant members can be found there.
Forest > Brook
Forest > Nymph Sanctuary
Forest > Pond
Forest > The Bethel
Forest > Deep Forest! > Entrance To Dark Cave! > Dark Cave!


Beach > Bonfire
Beach > Cliffs
Beach > Pier
Beach > Volleyball Courts
Beach > Shore > Ocean


The Big House > Attic
The Big House > Basement
The Big House > First Floor > Second Floor > Third Floor


Gym > Dance Studio
Gym > Weight Room
Gym > Yoga Room
Gym > Pool
Gym > Showers - Lockers - Bathrooms

Nearby Town Locations

This is the Nearby Town... You can follow the road to town to get to town... Monsters and Broken Covenant Members can attack campers that are at the town.


Various Locations in Town

Coffee Shop
Corner Store
Hospital
Minigolf
Movie Theater > Arcade
Public Pool
Pub
Post Office
Restaurant 'La Lumiere'
Zoo > Baby Animal Showcase


Nearby Town > Bookstore

Adult Fiction
Comic Books
DVD's
Manga
Teen Fiction


Nearby Town > Park

Baseball Diamond
Courts
Fishing Pond
Grassy Field
Ice Rink
Playground
Skate Rink


Nearby Town > Plaza

Subway
Pizza Hut
McDonalds


Clothes
Electronics
Food
House
Sports

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