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Moon-fullSelina LonarusMoon-full
Daughter of Pandia - The Quiet Moon
Owned by: Justin2111
Fullmoonnight
Jessica-findlay

"There are nights when the wolves are silent and only the moon howls." - George Carlin
Selina Samantha Lonarus is alive and a demigod. She's a daughter of Pandia and currently living at the Pandia's Cabin at Camp. She has been at camp since April 2015 and is currently single. She's straight, and she is now 15.
Personality
Silena is a quiet girl. She is nice and kind and standing next to her would probably make you feel peaceful and relaxed. She is a little bit romantic and loves enjoying the moonlight and looking at the moon, especially on full moon nights. She has a gift in writing poems, which she inherited from her father. She is sometimes a dreamy person: she dreams about her future, however, she always tries to make her dreams come true. She is also an adventurous and artistic person. She loves adventuring and exploring new places, but alone, without a company. She could be considered as a solitary person, but sometimes, she would like to have someone keep her companied. She is a normal student, her score is good enough to pass tests.
History

William Lonarus, whose pen name was Will L., was a famous poem with some notable poems and lived in Chicago. His main inspiration was the nature, especially the moon. It gave him peace in mind and the moon inspired him to write down his wonderful and meaningful poems. This obviously caught the eye of Pandia, the goddess of full moon. She transformed into a beautiful lady and disguised as Jasmine Arils. She met him when they bumped into each other. They were trying to find a perfect spot in the park to watch the moon. The two found a perfect spot and shared it together. Will and Jasmine spent the night talking to each other, and they found out they shared the same interest in moon and poems. Will took Jasmine home. He woke up the next day on his bed and couldn't find where Jasmine was. He felt sad that he couldn't find Jasmine, but they only had one night together and he didn't know her that well. He soon forgot about her, but then one day he heard someone knocking on his door. He opened it and saw Jasmine standing there, holding a basket. In the basket was a beautiful baby in a pink blanket. It was obvious that the baby was a girl, but the girl somehow looked a lot like William. Jasmine then told him the girl was his child. She explained to him about her real name, about the fact that Greek Mythology is real. He was shocked, of course. She gave him the baby girl, told him to take care of her well and gave him a beautiful pendant made from shiny silver moonstone. She told him to give to her. She quickly left. He ran after her, only to find her vanished into thin air. He came back to his home and continued a life, only now with a child whom he named Selina in his house.

William was a poet, so he constantly traveled to find inspiration to write poems. He traveled all the time, so he left Selina to his friends Anderson and Katherine Milanian. Unknown to William, Anderson was a moon spirit and Katherine was Nyx's daughter. They married but didn't have a child, so they were very happy when they had a chance to raise Selina. After a few months, William realized although he loved his daughter a lot, he got a job in Europe and it required a lot of travelling, so he agreed to let the couple adopt and raise Selina. Before he left for Europe, he decided to tell his friends the truth. They weren't shock, obviously, since both of them were related to the myth. He gave them the pendant to give it to Selina when they think it's the right time. They raised Selina well. She was an average student, good enough to pass tests. She was a good girl. She had ADHD and dyslexia. The symptoms appeared at the age of 3. As she grew older, she started to be interest in astrology, the zodiacs and the moon. She enjoyed the night sky a lot. Her interest was similar to her parents, so she was very close to them.

Her life was pretty normal until she was 11 and she had her first monster attack. She was in Katherine's car with her and they were on their way home from school. Two demigods on a car obviously caught the attention of nearby monsters. Katherine and Selina were on the car when a giant ant-like creature appeared in front of it. The giant ant-like creature was roughly the size of a minivan, including it legs for height. Its actual body though were more the size of a large motorcycle. Katherine, being a demigod, of course knew the monster was a Myrmeke. Katherine and Selina quickly got out of the car before the monster could have a chance to crush it. Since she was a trained demigod, she always had her celestial bronze sword, which disguised as a pocket watch. However, before she could kill it, the Myrmeke got a chance to attack Selina, who was unarmed, and made her pass out. Katherine easily slayed the creature and quickly took Selina to the hospital. Selina woke up in the hospital and asked Katherine what had happened. She lied to her and said they crashed their car on their way home. Thanks to this, Selina never knew about her first monster attack.

1 year later, she had her second monster encounter. She was on a camping trip with her father, Anderson. At night, they slept inside a tent. She couldn't sleep, so she took a walk. She walked around a cliff and enjoyed the view. Suddenly, she heard some noises behind her. She turned around and saw a horse with the size of colts. The horse were extremely dark grey, with the only contrasting feature on the beast being its red eyes. It breathed fire. She was frightened and tried to run. She started to become panic. Suddenly, each time she moved her hand, water came from the nearby lake and it splashed the horsed, the pressure was so strong that it pushed the horse down into the valley. At that moment, Anderson woke up because he heard something. He found his daughter, panicking and slaying a monster. He quickly turned into the state of pure moonlight, took his daughter's hand and flew back to their home. They arrived at their home, but Selina was still panicked. Anderson took her inside and told her to sit down. Then, Katherine and Anderson told Selina the truth, about her mother, hew powers. She was surprised and shocked, but she soon came to terms with the fact that she is a demigod.

After the second monster attack, Katherine and Anderson knew that if they let her go out and didn't train her, she'd easily be recognized by monsters and attacked by them. They decided to homeschool her, and keep her inside of the house, rarely let her go out. They trained her how to use swords and her moon-related powers. She could use swords and her powers in the most basic way. Any monsters that could smell her was killed by their parents easily, since both of them were trained. One time, a hellhound found Selina and appeared at her doorstep. Selina used her sword to kill it, but only when her adopted mother's friend Gwen (a daughter of Palaemon who took care of Selina when her parents were on a business trip) arrived was the monster killed. Gwen only babysat Selina once that time (her parents were away on a business trip) and she decided not to babysit Selina anymore because she knew if she did, she'd only attract more dangerous monster and that's not a good thing for Selina. 3 years later, after being trained correctly and dealing with some easy monsters, a satyr came to meet Selina and to take her to Camp Half-Blood. Her parents realized that it was time for her to go to camp. They figured that if they came with her, monsters would attack her, so they stayed. They said goodbye to their daughter, gave her the pendant and the two left for camp.

The two took a bus to Long Island. They almost arrived at camp if it hadn't been for their meeting with a harpy. They met the creature before they reached the borderline. The creature was depicted as winged women, with ugly face, and with the lower bodies of birds. Of course, the harpy was easily killed. I mean, a trained demigod and a satyr who happened to carry a sword with only one harpy? Piece of cake. Selina used the satyr's sword and attacked the harpy, wounded her wings and the minute the sword cut the monster, it immediately vanished and turn into dust. The satyr took Selina to camp and she is now officially a camper.

Journal
WIP
Basic Info
Full Name: Selina Samantha Lonarus
Titles: The Quiet Moon
Current Location: Camp Half-Blood
Affiliation(s): Camp Half-Blood and all good demigods
Current Status: Alive
Relationship Status: Single
Born or Created On: Born on August 15th
Current Age: 15
Species: Demigod
Nationality: American
Sexuality: Straight
Accent: American
OOC Plans & Info
Owned By: Justin2111
Inspiration Behind Creation: Ideas from my own character.
Love Interests Char/Owner: Single/None
Active RP's: None
Created Page On: April 7th, 2015
Page Last Updated On: April 7th, 2015
Plans: Since she has just arrived at camp, currently there are no plans
3/6/9 Month Powers: Not yet
Word Bubble
Selina Lonarus ~ The Quiet Moon
Jessica-findlay

"Painting is silent poetry, and poetry is painting that speaks." - Plutarch
{{{1}}}
Character's Bio


 Age: 15  Height: 5'7"  Weight: 120lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Chicago, Illinois, U.S.  Main Weapon: A beautiful pendant made from silver moonstone which is actually a cb sword in disguise
 Accent: American
 – "There are nights when the wolves are silent and only the moon howls." - George Carlin

Character's Powers

 Powers of Pandia's children are: (3/6/9 Powers are locked)

Offensive[]

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive[]

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive[]

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary[]

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made[]

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made[]

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made[]

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits[]

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.

Owned by: Justin2111 ~ Posted on: {{{2}}}
Powers

Offensive[]

  1. Children of Pandia have the ability to form weapons out of pure moonlight which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. Non-combative objects can also be made out of this, but cannot generate any electricity as moonlight does not have any working parts.
  2. Children of Pandia have the ability to focus an intense beam of moonlight which will burn anything it touches.

Defensive[]

  1. Children of Pandia have the ability to create a protective dome of pure solid moonlight which will defend them from attacks for a short time.
  2. Children of Pandia have the ability to bend the moonlight around them, concealing them for a short time. If the child attacks while in this state, it automatically wears off. So the power is purely defensive.

Passive[]

  1. Children of Pandia can see perfectly at night as if it were day.
  2. Children of Pandia are innately stronger at night.

Supplementary[]

  1. Children of Pandia have the ability to generate moonlight to shine so bright that it can blind the beholders for a short period of time or just light up areas for allies, depending on how bright it is. They can create sources of moonlight from a distance and command them to maintain it’s form for a moderate time, but the light cannot be bright enough to harm anyone’s eyes to exist that long.
  2. Children of Pandia have the ability to use the gravity pull of the moon to slow down enemies giving them a high chance to avoid an opponent’s attack or prevent an opponent from avoiding one of the user’s attacks.
  3. Children of Pandia are able to telekinetically move water at a high rate, since the moon has power over the tides. The larger amount of water used, the more energy it drains.
  4. Children of Pandia have the ability to Moonlight Travel, to merge with natural moonlight or moonlight they created themselves and teleport to another source of moonlight. The further the distance traveled, the more energy is drained.
  5. As their mother was the goddess of the nourishing dew, children of Pandia have the ability to force the temperature within a 15 meter radius of them to reach dew point, condensing all the atmospheric water vapour into water droplets and drenching those in the vicinity. The user is immune to the attack, but their allies are endangered.

3 Months After a Character is Made[]

  1. Children of Pandia receive an enhancement in their powers over gravity. They can enchant themselves, others and nearby objects to become detached from gravity for a short time. People who aren’t willingly freed from gravity can only float a few feet into the air, while the user and their allies can completely fly at their own will. Items under the enchantment can also be crushed by intensifying gravity’s hold on them. They cannot use this to perform overwhelming feats such as crushing buildings.

6 Months After a Character is Made[]

  1. Children of Pandia can turn their moonlight into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence; however, only up to 4 combative/non-combative items or 1 semi-living construct can be conjured at a time and it cannot be larger than roughly 3 times the size of the one that conjured it. Tools may be telekinetically moved by the user’s mind. The longer they maintain combative/non combative items and semi-living constructs, the more it drains their energy, so they are more limited for the time they can keep these things cohesive.

9 Months After a Character is Made[]

  1. Children of Pandia have the ability to shed their flesh into pure moonlight, granting them the ability to fly and everything they touch intensely burns. Their existing lunakinetic abilities are stronger in this state. The longer they maintain this form, the more energy it drains. When they revert back to their original form, they are drained greatly and cannot even move or could even faint from exhaustion.

Traits[]

  1. Children of Pandia are typically more active during night time especially when the moon is full. Also being in better moods at night and disliking the day.
  2. Children of Pandia often grow up to make great astrologists and enjoy studying constellations.
  3. Children of Pandia have been known to take interest in ayurvedic practices due to its association with astrology.
  4. Children of Pandia nearly always have innate knowledge on the phases of the moon. Ex: They'd be able to tell if the following night will have a full moon and when a new moon will begin.
Skills & Weapons
Special Skills: Sword
Preferred Weapon: Powers, her pendant/cb sword
Strengths: Passive and Supplementary
Weaknesses: Offensive
Quests/Missions Led: 0
Quests/Missions Been On: 0

gallery

"Painting is silent poetry, and poetry is painting that speaks." - Plutarch
Selina-2
Possessions & Favourite Things
Bedroom: WIP
Pets: None

A beautiful pendant made from silver moonstone which is actually a cb sword in disguise

Likes: The moon, night sky and quiet places
Dislikes: Crowded places
Colour: White, silver and light blue
Music: Classic
Food: Everything
Animal: Cat
Book: None
Quote: "Poetry is the rhythmical creation of beauty in words." - Edgar Allan Poe
Drink: Soda
Song: A lot
Movie: None
Sport: Swimming
Other Favs: WIP
Appearance & More Images
Model: Jessica Brown-Findlay
Gender: Female
Eye Colour: Light Blue
Hair Colour: Black
Height: 5'7"
Weight: 120lbs
Ethnicity: Caucasian
Handedness: Right
Shoe Size: Unknown
Blood Type: Unknown
Voice: Unknown
Distinguishing Marks: A tiny mark on her forehead but is covered by her hair
Body Style: Fit and healthy
One Word to Describe: Quiet
Best Physical Trait: WIP
Worst Physical Trait: WIP
Mental/Emotional State: Stable/Good
Things to Change: Normal
Mental/Emotional disorders: None
Medical Problems/Ailments: None

Family & Childhood Info
Mother: Pandia
Father: William Loners
Creator: None
Half-Siblings: Zeus' Cabin
Full-Siblings: None
Other Relatives: Anderson Nightman (Adopted Father)

Katherine Nightman (Adopted Mother)

Home: Chicago, Illinois, USA
Earliest Memory: Staying at home and listening to dad's poems
Best Memory: WIP
Schooling: Public at first but then homeschool
First Kiss: None
First Love: None
First Sex: Not yet
Other Firsts: WIP

Pandia

General Info
Nicknames: Sel
Native Language: English and Greek
Character Flaw: Solitary
Fears/Phobias: None
Hobbies: Writing poems, Looking at the Moon
Personal Motto: WIP
Things He Won't Do: Smoke, drinking
Most Admires: Poets
Most Influenced By: Her adopted parents
Moral Compass: Good, most of the time
Most Important Person Before: Dad (Biological) and Adopted Parents
Most Important Person Now: Adopted Parents, Mother (Pandia)
Reacts to Crises: Normally
Faces Their Problems: Handle it by her own.
Reacts to Change: Normal
Alignment: Good
Dream Job: Any job is okay
Current Job: Student
Selina-3
"One quiet moon can replace thousands strangers when you are blue"
Traits
Vices: None
Bad Habits: IDK
Sleeping Habits: Normal
Quirks: None
Attitude: Normal
Special Talents: Expert in Astrology
Social Skills: Nice and Quiet
Other Info
Most at Ease When?: Looking at the moon and being alone
Main Priorities: Her family and friends
Past Failures: WIP
Biggest Accomplishment: Defeat easy monsters without any help
Darkest Secret?: None
Secret Known by Anyone?: No
Personal Tragedy: None
One Wish: Meeting her mother
Relationship Info
Ever Cheated? No
Relates to Others? Nice and normal
Perceived by Strangers: Nice and Quiet
Perceived by Lover: Don't have lovers
Perceived by Friends: Nice and Quiet
Perceived by Family: IDK
First Impression: Nice, Quiet
Family/Friends Like Most? Kindness
Family/Friends Like Least? Quietness
Relationships

Name Relation Feelings
William Lonarus Biological Father Loves him but rarely meets him
Pandia Biological Mother Like her, I guess.
Anderson Nightman Adopted Father Loves him A LOT
Katherine Nightman Adopted Mother Loves her A LOT

Fullmoonnight
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