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"This Character is not at Camp"
This character is not currently at camp, they are currently on vacation on Japan.


CrossingSwordsTakumi AkiraCrossingSwords
Forgotten Reprisal
Owned by: Summer June
Haru 12

Those who hate to hear the truth and love to live off of lies can't handle reality.
Takumi has been brought to Camp by a demigod friend who had taught him all the important things he needed to know. Currently, he's having a long-term memory loss, which we can call amnesia, and has already remembered some glimpses of his past. Being absent-minded all the time, he loves reading and can always be found near his cabin or under a tree reading or learning a new language.
Personality
Takumi has somehow developed personalities opposite of his original ones. He's nice and gentle, practically generous for some times, and he cares a lot. Though after a lot of time, he started to become pretty real overprotective and violent to protect himself and the ones he love. He doesn't trust easily and is sensitive about his feelings. He sometimes have anger issues after losing his memory, and it became harder for him to believe and trust someone.


However, some of his quirks and traits from the past he still has. His fast-learning abilitites are still there, and his English fluency and accent are still a part of him. Before, he loved playing with friends and being carefree, but after the incident, he likes to stay alone and wonder for himself. Reading has been a hobby since, and writing started to become a passion of his.
History

Arata Akira was born from a family of the samurai class in Japan. He was raised nice and good, though his father had two concubines, who had treated him nicely as well. Arata was trained and taught on the art of the samurai fighting skills, mostly with a katana. He was good in managing his time and life's work, which made him both a balanced family guy and warrior. But his life changed when he met Natsuki, a pretty lady also from the samurai class from another castle town.

Natsuki was Nemesis in disguise, and soon met Arata during training. She had herself showing off her skills, and both of them ended up complimenting each other. Natsuki said she would stay for a couple of months, and Arata felt happy. During that given span of time, they became close to each other and had their little 'dates'. A night before the assured leave, Natsuki ended up conceiving a child, and soon, had a formal goodbye to Arata. He wanted her to come back, but she didn't made him hope so much.

Sooner after she left, his father announced that he was already arranged to be married with the daughter of a family they knew. Kimiko Iijima was then introduced to him, the lady he'd be married to. She was fair, and only treated Arata as a friend. But they both accepted each other, and had their preparations for marriage. But a couple of months later before the marriage, Natsuki knocked on Arata's door when his family was away. He opened it, and saw her holding a child in her arms. He was shocked, but let her in. Natsuki then explained everything—that she was the Greek goddess Nemesis, whose eye he had caught, their child was a demigod, and all things about monsters and stuff. She told him to be alert, and to take care of the child and give him the gifts she left. Arata was overjoyed and confused, but he accepted the child and made a promise to Nemesis. She left, having him name the baby.

Arata named him Takumi, for he knew he'd be skillful and intelligent as his mother. When the family knew about it, they asked Kimiko if she would accept the child as her own. She agreed, and became the mother figure Takumi had grown up with. Takumi, like his father, was trained early in fighting. Arata gave him his first double-edged tantō, one of the Celestial bronze weapons Nemesis had left. At seven, he made friends with Misaki Suzumi, a girl a year younger than he was, who was also a demigod herself and her older brother. They lived in a peasant community, though her village was just beside his. At ten, Arata told his son the truth about his mother, Nemesis, and of his being a demigod. He taught him the Greek myth, and Takumi sooner accepted it. His mother, Kimiko, also knew and kept it a secret from the other villagers.

At 12, Takumi was taught to fight with a katana, and he was given the last weapons his real mother had left—a pair of Celestial bronze katanas. He used them in his trainings, and had also learned to talk to Nemesis in prayer. Though she never answered in speech, he believed she was somewhere, watching him.

One time, when he was all alone by the border of their town, four rogue Stymphalian birds came across him. As soon as they caught his scent, they attacked. Takumi, alert and all, threw his short sword at one when it was near enough and hit it. The other two he slashed altogether, then slashed at the last one, gaining a slash himself. He told this to his dad, so Arata told him to be much more careful. The next year he had two harpies, but they were defeated by him and Misaki.

Misaki became his girlfriend on his fourteenth birthday. He soon knew Misaki and her brother, Ichirou, were demigods, too, children of Enyo. They thought it was cool. Ichirou, at 19, was called by the head of a samurai town not near theirs to be part of them. Ichirou agreed and left them for his dream. Takumi and Misaki had another friend, Naoki. The three were very close, until one day.

When they were in the boundaries of the villages, a hellhound appeared. Naoki was shocked, and the two knew he was clear-sighted. Takumi remembered what his father had told him, and unsheathed his katana and tantō. On count, the hellhound charged, but Takumi, alert, sidestepped and jabbed it with his short sword. With it, he jumped, stepping on the hilt stuck out of the monster's hide, and sat above it. The hellhound kept moving frantically, but he jabbed his katana on its back, killing it. He fell hard when it turned to dust.

Complaining about his back, he saw Misaki fighting another one, but had defeated it with her own sword, which was given to her by her mother. After, they tried to explain to Naoki, and it took a lot of convincing for him to believe and to not tell the others. Gratefully, he eventually gave in. The next year the same monsters attacked, but the couple defeated them, and their best friend just watched in shock and awe.

Ichirou visited home the next year. Misaki admitted to Takumi that she never liked her brother, and that he was stupid and arrogant and really hot-headed. And they had proved it right after an incident.

The three were both near a cliff, gazing at the scene below. Ichirou's things were near them as he left them to answer a call of his father in the village. Later, four dracaenas appeared, all slithering towards them. The couple had their weapons drawn out, fighting the monsters. When one of them fell and accidentally grabbed Naoki, Naoki got surprised, took Ichirou's sword (which he told then not to touch) and swung it. Unfortunately, his armor's ribbons was wrapped around loosely the sword, so when he swung, it lost its grip from the sword and flew, falling down the cliff. Misaki had killed the last, and went into silent panic about what to say to Ichirou.

Ichirou came, and when he knew, got angry and kept complaining about how he couldn't lose it. Misaki tried to stop her brother, but blind with anger, he took his sword and slashed at Naoki. He didn't really mean it, but it the slash on Naoki's chest was fatal, and he died within seconds. With Ichirou stunned, Takumi raged. Out of anger, he pulled out his sword and stabbed Ichirou, killing him, too.

Takumi didn't regret; all in his mind was vengeance for Naoki. Misaki was shocked, but didn't feel anything about it. Meanwhile, Enyo was furious. Ichirou was her current most skillful son and a favorite. She wanted justice, and so she cursed Takumi that one by one he would lose everyone he loved and see them die painfully with his own eyes which would result in killing himself. Misaki prayed to her mother to lessen it, for she loved him so much and didn't want him to be hurt. Enyo was disgusted, and made her last changes. Takumi would stay immortal only until he gets over with the death of his beloved, Misaki.

Misaki felt anxious, but decided to tell him. He was devastated, but even though it may hurt, he decided to stay with her. So they ran away, leaving Ichirou and Naoki behind. They arrived in another peasant village, and helped in the farming activities. On 1818, he 19 years old, married Misaki and lived a happy life and put the curse thing aside. They were attacked lots of times, but defeated them together. Soon, they had two children, Kaori and Kazuki, whom they had taught about the Greek myth and about fighting the monsters. They were happy as they took care of each other, watched their two kids grow up and get married, until the day Takumi realized they'd be gone forever.

After their 78 years of marriage, Misaki died at the good age of 96. It was real hard for Takumi, and thought that he would never had the chance to get over with it. He tried leaving his home and his children for he barely even survived the death of his wife. Fifteen years of longing and suffering and fighting alone was enough. He tried new hobbies, like learning other languages, for fun. But he knew Misaki wouldn't want it for him. So he decided to leave Japan, and sail somewhere else.

Upon arrival in Britain by ship on August 1912, the curse wore off. Takumi started a new life in Whitby. There, he met another demigod, Rei Ainsworth, a daughter of Mnemosyne. They became friends, and she helped him have a life and fight. But two years later later, Britain declared war against Germany, which wasn't what Takumi expected would happen. Whitby was pretty safe that time, so he and Rei made a safehouse in case of emergency.

Though one day, four months later, on December, after killing three telkhines by the shore, they saw German jets flying overhead. Quickly, they ran for safety. But what was worse when the enemies dropped a missile on the same bay they were on. Takumi and Rei found a cave and went it for shelter, but the impact of the bomb, even though it was far from them, made the ground shake, and the rocks above the entrance of the cave fell, sealing the hole up. More deafening bomb and jet noises were heard, but the two were safe. However, there was no one to help them to get out. The rocks were too many and too heavy, and the cave only had one way out, which was sealed.

They stayed in there, unable to do anything. Rei admitted she was planning to be a Huntress, but that wasn't the right time to. Meanwhile, Mnemosyne remembered her promise to Rei's father that she would keep her away from harm. And so she took pity on her daughter. She asked Hypnos to maybe just put them both in sleep, for the sake of not bothering the other gods, until she gives the cue that Rei is safe.. Hypnos was hesitating, but after persuasion of Mnemosyne, he put them both in a sleep where they won't age, but only for a short time. Mnemosyne was grateful, and sent some nymphs of hers to watch carefully.

The world war passed, and soon another rose. On 1946, Hypnos woke them up on the titaness' cue. A group of miners came on the site, and the two who discovered there were people in the cave were demigods. They helped them out and invited them in their home. Takumi and Rei were thankful, but their minds were fuzzy. After some conversations, Rei suggested they move to the Americas. The two other demigods told them it would be safer if they waited until the next years.

Monsters attacked them, but the four defeated them, revealing that the two miners they met were crazy in fighting and loved pranks. Two years later, 1948, they sailed off to the United States of America.

Months after they settled in the country, particularly in Las Vegas, Rei sought to find Artemis and succeeded, and continued her path in joining the Hunt. Takumi felt alone again. Then he saw the Lotus Casino, and went in. It was lots of fun, with his own cool room and platinum card stuff. He felt like he could stay there forever, and that would've happened if it weren't for Rei.

To him, it felt like a few weeks. But Rei found him after 68 years. Knowing he was in there, she went in to find him, giving the Hunters the reason that if it weren't for him, she wouldn't be with them that time, though they said that she was all on her own. Rei agreed and went. She brought him out with force. She took a car and drove him around the place to show him what time it was, a February of the year 2016. Takumi, fascinated and confused, argued with Rei that she left him and everybody just kept leaving him and his whole life ended in a crap casino. Rei tried to calm him down and explain, but she forgot to take a look on the road.

She drove straight when the light was red. A huge truck was passing and they were too late. They were too fast, and the impact shook them both. Cops came into the scene and called ambulances. They had Takumi and Rei out. Takumi was brought to the hospital, but Rei was taken immediately by the Hunters with the help of the Mist for themselves to heal. Takumi had severe head injuries, and was put in intensive care unit. Nemesis, meanwhile, turned her attention on him. She sent nymphs to take care of him and bring him to Camp once he's okay.

The hospital took Takumi in even though they couldn't find any records of him. The nymphs went to the hospital and watched Takumi through. After two and a half-weeks in a coma, he woke up, mind groggy and all. The nymphs introduced themselves, though he couldn't quite get what they were talking about. All he remembered was Misaki and nothing else. The nymphs thought it wasn't best to bring him immediately to Camp.

After some days of rest, the nymphs called Gabrielle, a trusted demigod friend who could help him. The next day, she came with her father, who was in New York for vacation. The nymphs explained everything, and the father decided to keep him and bring him to Camp when Gabrielle was to leave, too. The next day, with the help of Gab's mother, Ariadne, they went out of the hospital and the nymphs left Takumi to them.

Gabrielle made friends with Takumi and tried to help him remember, though the only answer she ever got from him was that he only remembers his name, and the name Misaki Suzumi and that he was from Japan. Gabrielle and her father, Enrique, did the best they could to help him be comfortable. Gab taught him words he eventually remembered after hearing them, and helped him speak more and taught him the Greek mythologies. Three months later, she told him they would be going to the Camp where demigods like him were safe. Takumi agreed, and was curious enough to know who he really was.

Journal
Basic Info
Full Name: Takumi Akira
Titles: Son of Nemesis
Forgotten Reprisal
Current Location: Camp Half-Blood
Affiliation(s): Camp Half-Blood
Nemesis' Cabin
Current Status: Alive
Relationship Status: Single
Born or Created On: April 21, 1799
Current Age: 218 (Physically 21)
Species: Demigod
Nationality: Japanese-British
Sexuality: Straight
Accent: British/Slight Japanese
OOC Plans & Info
Owned By: Summer June
Inspiration Behind Creation: . . . . .
Love Interests Char/Owner: Forgotten
Active RP's: WIP
Created Page On: June 2016
Page Last Updated On:
Plans: Dunno.....
3/6/9 Month Powers: 3/6/9 Month Powers

. . . . .

Word Bubble
Takumi Akira ~ Son of Nemesis
Haru 7

Too many people undervalue what they are, and overvalue what they're not.
"Uh, should I say hi?"
Character's Bio


 Age: Physically 21  Height: 5'10  Weight: 138 lbs
 Sexuality: Straight  Relationship Status: Single
 Birth Place: Osaka, Japan  Main Weapon: A CB tantō and a pair of CB katanas
 Accent: British (though a Japanese accent is still lingering)
 – We all have to face everything and remember to rise.

Character's Powers

 Powers of a Child of Nemesis

Offensive[]

  1. Children of Nemesis have the ability to send a small wave of energy which will cause anyone affected to lose their balance and fall; after the effects have worn off, a person is immune to further effects of this for a moderate time.
  2. Children of Nemesis, after receiving a wound, are able to empower their next successful attack, causing it to do more damage than it normally would.

Defensive[]

  1. Children of Nemesis can create a field of energy around them that causes all people nearby to lose their balance fall to the ground and continue to fall if they try to get up; the user is drained the longer the field is sustained.

Passive[]

  1. Children of Nemesis are innately balanced and are great at climbing.
  2. Children of Nemesis have innate reflexes which allows them to fight and dodge quickly.

Supplementary[]

  1. Children of Nemesis are able to empower a wounded ally with the fervor to achieve vengeance upon the one who wounded them; this effect greatly increases the strength and speed of the ally when they fight the one who wounded them until vengeance is achieved.
  2. Children of Nemesis have the ability to cause someone near them to regard others with no personal favor or disdain and consider everything based purely upon facts.

3 Months After Character is Made[]

  1. For every attack against them, Children of Nemesis have the ability to create a counter-attack that is equal in force to the attack made against them. The user is temporarily vulnerable and weakened after each use, so they must be used sparingly

6 Months After Character is Made[]

  1. Children of Nemesis have the ability to link themselves and another person into a state of pure balance, forcing the other person to mirror the child of Nemesis’ movements without the ability to move of their own accord and while this link is sustained, any wound that either of the two suffers, the other suffers it as well; once the link is broken, on top of retaining any wounds sustained while linked, the child of Nemesis is greatly drained and unable to fight for a moderate time.

9 Months After Character is Made[]

  1. Children of Nemesis can create a field around them, and anyone within that field has their demigod powers neutralised for a short time, anywhere from a few seconds to a few minutes, this puts anyone fighting around the child of Nemesis on even turf as they all can only use their melee/hand to hand combat skills to fight with. While the child is perpetuating this field, they are not able to attack themselves and are vulnerable.

Traits[]

  1. Children of Nemesis tend to be well balanced people
  2. They can tell when someone's life is out of balance with either too much good or too much bad

Owned by: Summer ~ Posted on: {{{2}}}
Powers

Offensive[]

  1. Children of Nemesis have the ability to send a small wave of energy which will cause anyone affected to lose their balance and fall; after the effects have worn off, a person is immune to further effects of this for a moderate time.
  2. Children of Nemesis, after receiving a wound, are able to empower their next successful attack, causing it to do more damage than it normally would.

Defensive[]

  1. Children of Nemesis can create a field of energy around them that causes all people nearby to lose their balance fall to the ground and continue to fall if they try to get up; the user is drained the longer the field is sustained.

Passive[]

  1. Children of Nemesis are innately balanced and are great at climbing.
  2. Children of Nemesis have innate reflexes which allows them to fight and dodge quickly.

Supplementary[]

  1. Children of Nemesis are able to empower a wounded ally with the fervor to achieve vengeance upon the one who wounded them; this effect greatly increases the strength and speed of the ally when they fight the one who wounded them until vengeance is achieved.
  2. Children of Nemesis have the ability to cause someone near them to regard others with no personal favor or disdain and consider everything based purely upon facts.

3 Months After Character is Made[]

  1. For every attack against them, Children of Nemesis have the ability to create a counter-attack that is equal in force to the attack made against them. The user is temporarily vulnerable and weakened after each use, so they must be used sparingly

6 Months After Character is Made[]

  1. Children of Nemesis have the ability to link themselves and another person into a state of pure balance, forcing the other person to mirror the child of Nemesis’ movements without the ability to move of their own accord and while this link is sustained, any wound that either of the two suffers, the other suffers it as well; once the link is broken, on top of retaining any wounds sustained while linked, the child of Nemesis is greatly drained and unable to fight for a moderate time.

9 Months After Character is Made[]

  1. Children of Nemesis can create a field around them, and anyone within that field has their demigod powers neutralised for a short time, anywhere from a few seconds to a few minutes, this puts anyone fighting around the child of Nemesis on even turf as they all can only use their melee/hand to hand combat skills to fight with. While the child is perpetuating this field, they are not able to attack themselves and are vulnerable.

Traits[]

  1. Children of Nemesis tend to be well balanced people
  2. They can tell when someone's life is out of balance with either too much good or too much bad
Skills & Weapons
Special Skills: Swordplay and learning languages easily and some Japanese martial arts
Preferred Weapon: A tantō and a pair of katanas which are all made of Celestial bronze
Strengths: Physical strength, offense, agility, resilience
Weaknesses: Attentiveness
Quests/Missions Led: None
Quests/Missions Been On: None

{{{weapon images}}}

Never let your fear be your reality, and your reality your fear.
Haru 11
Possessions & Favourite Things
Bedroom: WIP
Pets: None

An antique locket with swirl engraves and a gold wedding ring are some.

Likes: Chocolate
Dislikes: People in general
Colour: Any colour
Music: Any music
Food: Chocolate
Animal: . . . .?
Book: Don't know
Quote: We all have to face everything and remember to rise.
Drink: English tea
Song: Any song
Movie: Don't know
Sport: Any sport
Other Favs: Learning new languages
Appearance & More Images
Model: Haruma Miura
Gender: Male
Eye Colour: Brown
Hair Colour: Dark brown
Height: 5'10
Weight: 138 lbs
Ethnicity: Japanese
Handedness: Right
Shoe Size: 7 (American)
Blood Type: B
Voice: Baritone
Distinguishing Marks: White scar on his arm
Body Style: Slim
One Word to Describe: Amnesia
Best Physical Trait: Don't know :)
Worst Physical Trait: Don't know :)
Mental/Emotional State: Currently having memory loss
Things to Change: Depends, depends, depends
Mental/Emotional disorders: ADHD and dyslexia
Medical Problems/Ailments: None


Family & Childhood Info
Mother: Nemesis
Father: Arata Akira
Creator: N/A
Half-Siblings: Other children of Nemesis
Full-Siblings: None
Other Relatives: Duno who they are
Home: Osaka, Japana
Whitby, Britain
Earliest Memory: A smiling lady he is not sure who
Best Memory: Don't know :)
Schooling: Some school . . .
First Kiss: Misaki Suzumi
First Love: Misaki Suzumi
First Sex: Misaki Suzumi
Other Firsts: Speaking English

{{{family album}}}

General Info
Nicknames: Just Takumi
Native Language: Japanese
Character Flaw: Emotional repression
Fears/Phobias: Losing someone he loves
Hobbies: Learning a new language
Personal Motto: Your opinion is not my reality.
Things He Won't Do: Not defend himself and those he cares about
Most Admires: No one (for all he remembers)
Most Influenced By: None (for all he remembers)
Moral Compass: Integrity
Most Important Person Before: A loving and happy husband and father
Most Important Person Now: A lost and curious person
Reacts to Crises: Depends
Faces Their Problems: Still depends
Reacts to Change: Depends, depends, depends
Alignment: Neutral
Dream Job: Remember everything
Current Job: Camper in Camp Half-Blood
Haru01
Too many people undervalue what they are, and overvalue what they're not.
Traits
Vices: Doubt, sometimes langour
Bad Habits: Being absent-minded
Sleeping Habits: Hugging a pillow
Quirks: Uses mundane things as toys (mostly chopsticks)
Attitude: Doesn't listen that much
Special Talents: Learning real fast, singing(!)
Social Skills: Reading the atmosphere.
Other Info
Most at Ease When?: With the people he trusts
Main Priorities: Stay normal and remember his past
Past Failures: Doesn't remember
Biggest Accomplishment: Knowing somebody who can help
Darkest Secret?: None
Secret Known by Anyone?: No
Personal Tragedy: Death of his wife (doesn't remember)
Losing his memory
One Wish: Regain his memories
Relationship Info
Ever Cheated? No
Relates to Others? Not very well
Perceived by Strangers: Not good
Perceived by Lover: Really nice (by his wife whom he doesn't remember)
Perceived by Friends: A quiet guy
Perceived by Family: Nice
First Impression: Pretty nice, quiet, serious
Family/Friends Like Most? Protective, learns fast
Family/Friends Like Least? Being absent-minded for most of the time
Relationships

Misaki Suzumi

She was Takumi's love and wife. Her death was the worst thing he experienced. However, her name is the only thing he remembers now. Wondering why she is one of the few things he remembers, he is very curious to find out.

Nemesis

She is the goddess of revenge and balance and Takumi's mother. He had learned to respect her as his real mother. Although now, Takumi doubts such things exist, he still tries to believe that she is his mother.

Arata and Kimiko Akira

Arata Akira was Takumi's biological father, while Kimiko Iijima was his stepmother. Takumi had loved them both so much. Now, he doesn't remember either of them and is hoping he regains his memory.

Rei Ainsworth

She was a daughter of Mnemosyne and a Huntress whom he met in Britain. They became close friends and she was the one who saved him from the Lotus Casino. She was severely injured in a car crash which caused Takumi's amnesia, but is now with the Hunters in healing.

Gabrielle Javier

She is a daughter of Ariadne and a regular camper in Camp Half-Blood. She has become Takumi's first friend after losing his memory. She and her father are currently the only people he trusts, starting when they took care of him and helped him learn the basics of life.

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